The Legend of Zelda: Majora's Mask cover art

The Legend of Zelda: Majora's Mask N64

Average Sale Price £78.10 ▼ 17.9% this month
Price Range £44.99 – £130.70
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Price History

Date Avg Price Low High Sales
2026-04-05 £78.10 £44.99 £130.70 10
2026-04-04 £95.10 £44.99 £250.00 10
2026-04-03 £120.06 £44.99 £312.70 10
2026-04-02 £95.98 £44.99 £250.00 10
2026-04-01 £118.52 £44.99 £312.70 10
2026-03-31 £130.02 £44.99 £312.70 10
2026-03-30 £119.25 £44.99 £312.70 10
2026-03-29 £128.34 £64.89 £312.70 10
2026-03-28 £123.98 £64.88 £312.70 10
2026-03-27 £94.68 £64.79 £224.30 10
2026-03-26 £99.81 £64.79 £260.70 10
2026-03-25 £110.07 £59.98 £260.70 10

Game Info

Developer
Nintendo EAD
Publisher
Nintendo
Platform
N64
Release Year
2000

Screenshots

The Legend of Zelda: Majora's Mask screenshotThe Legend of Zelda: Majora's Mask screenshotThe Legend of Zelda: Majora's Mask screenshot

Game History

The Legend of Zelda: Majora's Mask was developed by Nintendo EAD and published by Nintendo for the Nintendo 64 console. The game was directed by Eiji Aonuma and produced by Shigeru Miyamoto, building directly on the foundation of its predecessor, Ocarina of Time. The development team reused the Ocarina of Time engine and assets to create the game within an accelerated development cycle of approximately two years.

Majora's Mask was first released in Japan on April 27, 2000, followed by a North American release on October 26, 2000, and a European release in 2001. The game shipped alongside the Expansion Pak, a memory expansion device required to run the title, which distinguished it as a hardware requirement in the console's library.

Upon launch, Majora's Mask received strong critical acclaim, with reviewers praising its innovative gameplay mechanics, particularly the three-day cycle system and the mask transformation system. However, commercial performance was notably lower than Ocarina of Time, selling approximately 3.36 million copies worldwide compared to its predecessor's 7.6 million. Despite this, the game developed a dedicated fanbase and has since been recognized as a landmark title in the Zelda franchise.

The game is historically significant to collectors today for several reasons. Complete in-box copies command premium prices due to the Expansion Pak requirement and the game's moderate sales figures. Its unique 3D art direction, ambitious narrative centered on apocalyptic themes, and experimental game design have elevated its critical reputation substantially over the decades, with many retrospective analyses ranking it among the best entries in the series.

An interesting development story involves the team's decision to fundamentally redesign the sequel from Ocarina of Time rather than create a direct continuation. The time-loop mechanic and emphasis on side quests and NPC schedules represented a bold departure for the franchise. Additionally, the game features numerous references to other Nintendo franchises hidden throughout, including Kirby, F-Zero, and Star Fox characters appearing in various forms.