Xenogears cover art

Xenogears PS1

Average Sale Price £85.97 ▲ 0.0% this month
Price Range £25.92 – £291.90
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Price History

Date Avg Price Low High Sales
2026-04-05 £85.97 £25.92 £291.90 10
2026-04-04 £85.97 £25.92 £291.90 10
2026-04-03 £92.02 £33.39 £291.90 10
2026-04-02 £90.74 £33.19 £291.90 10
2026-04-01 £92.02 £33.39 £291.90 10
2026-03-31 £92.10 £33.49 £291.90 10
2026-03-30 £90.83 £33.31 £291.90 10
2026-03-29 £87.85 £29.14 £291.90 10
2026-03-28 £87.16 £29.14 £291.90 10
2026-03-27 £87.73 £28.99 £291.90 10
2026-03-26 £87.67 £28.91 £291.90 10
2026-03-25 £90.09 £28.81 £291.90 10

Game Info

Developer
Square
Publisher
Square
Platform
PS1
Release Year
1998

Screenshots

Xenogears screenshotXenogears screenshotXenogears screenshot

Game History

Xenogears was developed by Square (now Square Enix) and directed by Kazushige Nojima, with a story penned by Masato Kato. The game was produced during the mid-1990s as an ambitious JRPG that pushed the technical capabilities of the original PlayStation. Development involved collaboration between Square's internal teams and external studios, with significant creative input from producer Tetsuya Takahashi.

The game was released in Japan on February 11, 1998, followed by a North American release in October 1999 and a European release in 2000. It arrived during the peak of Square's dominance in the RPG market, following the massive success of Final Fantasy VII.

At launch, Xenogears received strong critical acclaim for its innovative real-time combat system, philosophical narrative, and complex mecha design elements. However, its commercial performance was moderate compared to Square's flagship Final Fantasy series. Critics praised its ambition and storytelling but noted issues with pacing and the noticeably budget-constrained second half of the game, which relied heavily on text and still images rather than full animations.

Today, Xenogears is highly significant to collectors and retro gaming enthusiasts. Original PS1 copies command premium prices, with complete-in-box versions reaching several hundred dollars due to limited supply and high demand among collectors. The game has achieved cult classic status, with its influence visible in later games and a dedicated fan community that continues to discuss its themes decades later.

Interesting development trivia includes the fact that the game's second half was notably less polished due to budget constraints, a decision that became a defining characteristic of the final product. The game's ambitious scope—originally conceived as part of a larger project—resulted in a narrative that felt incomplete to some players. Despite these limitations, Xenogears remains celebrated for its originality, memorable soundtrack by Kota Suzuki, and willingness to explore complex philosophical and religious themes within the JRPG framework.