Tomb Raider cover art

Tomb Raider Saturn

Average Sale Price £20.01 ▼ 5.9% this month
Price Range £5.45 – £76.99
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Price History

Date Avg Price Low High Sales
2026-04-05 £20.01 £5.45 £76.99 10
2026-04-04 £21.26 £10.26 £76.99 10
2026-04-03 £21.36 £10.26 £76.99 10
2026-04-02 £20.11 £5.45 £76.99 10
2026-04-01 £20.22 £5.45 £76.99 10
2026-03-31 £20.22 £5.45 £76.99 10
2026-03-30 £20.92 £5.45 £76.99 10
2026-03-29 £20.92 £5.45 £76.99 10
2026-03-28 £21.13 £5.45 £76.99 10
2026-03-27 £21.59 £9.99 £76.99 10
2026-03-26 £21.64 £9.99 £76.99 10
2026-03-25 £21.64 £9.99 £76.99 10

Game Info

Developer
Core Design
Publisher
Eidos
Platform
Saturn
Release Year
1996

Screenshots

Tomb Raider screenshotTomb Raider screenshotTomb Raider screenshot

Game History

Tomb Raider was developed by Core Design and published by Crystal Dynamics for the Sega Saturn in 1997. The original PlayStation version had launched in 1996 to significant acclaim, and the Saturn port was created to bring the groundbreaking action-adventure game to Sega's hardware. The development team worked to adapt the 3D graphics and gameplay to the Saturn's specifications, which presented technical challenges compared to the PlayStation version.

The Saturn version was released in Japan in March 1997 and arrived in North America and Europe later that year. It was one of several platform ports of the original Tomb Raider, alongside versions for PC, Sega Genesis, and Game Boy. The Saturn release came during a critical period for the console in Western markets, where it was already facing strong competition from the PlayStation.

Critical reception for the Saturn version was generally positive, though reviewers noted that the graphics and performance were noticeably inferior to the PlayStation original. The frame rate was lower, textures were less detailed, and the overall presentation suffered from the Saturn's technical limitations. Despite these compromises, the core gameplay remained intact and engaging. Commercially, the Saturn version sold modestly compared to the PlayStation iteration, which had become a massive bestseller.

Today, the Saturn version of Tomb Raider holds significance among collectors for several reasons. It represents an important piece of the Saturn's library during its Western decline and is notable as an example of how developers adapted cutting-edge 3D games for Sega's hardware. Complete copies with original cases and manuals command respectable prices in the collector market, particularly in North America and Europe where the Saturn had a smaller user base than Japan.

The Saturn port demonstrates the technical limitations developers faced when bringing ambitious 3D titles to Sega's console and remains a historical artifact of the mid-1990s console wars. Its existence underscores the Tomb Raider franchise's major cultural impact during the 32-bit generation, when Lara Croft became one of gaming's first mainstream iconic characters.