Terranigma cover art

Terranigma SNES

Average Sale Price £192.97 ▲ 0.0% this month
Price Range £50.00 – £291.90
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Price History

Date Avg Price Low High Sales
2026-04-05 £192.97 £50.00 £291.90 4
2026-04-04 £192.97 £50.00 £291.90 4
2026-04-03 £192.97 £50.00 £291.90 4
2026-04-02 £192.97 £50.00 £291.90 4
2026-04-01 £192.97 £50.00 £291.90 4
2026-03-31 £192.97 £50.00 £291.90 4
2026-03-30 £192.97 £50.00 £291.90 4
2026-03-29 £206.52 £50.00 £291.90 5
2026-03-28 £206.52 £50.00 £291.90 5
2026-03-27 £208.15 £50.00 £291.90 4
2026-03-26 £208.15 £50.00 £291.90 4
2026-03-25 £208.15 £50.00 £291.90 4

Game Info

Developer
Quintet
Publisher
Enix
Platform
SNES
Release Year
1995

Screenshots

Terranigma screenshotTerranigma screenshotTerranigma screenshot

Game History

Terranigma was developed by Capcom and released for the Super Famicom in Japan on October 20, 1995. The game was never officially released in North America, though it did receive a European SNES release in 1996. It was developed as the spiritual successor to Soul Blazer and Illusion of Gaia, completing what fans often call the "Soul Blazer trilogy," though the games share thematic elements rather than direct narrative connections.

The game was directed by Kazuki Morita and featured music composed by Kei Okamura. Terranigma stands out as one of the last major RPG releases for the SNES in Japan, arriving late in the console's lifecycle when the industry was already shifting toward 32-bit systems.

Upon release, Terranigma received positive critical reception in Japan and Europe, with reviewers praising its action-oriented gameplay, emotional narrative, and atmospheric presentation. However, its commercial performance was modest due to the crowded RPG market and the console's declining popularity in most regions. The lack of a North American release significantly limited its initial audience.

Terranigma has become historically significant to collectors and retro gaming enthusiasts for several reasons. The Japanese Super Famicom cartridge commands high prices on the secondary market due to its late release and relative scarcity. The European SNES version is even rarer and more expensive. The game's quality, combined with its limited availability in North America during the original console era, has elevated its cult status considerably since the 1990s.

The game's narrative, which involves literally resurrecting the world and its civilizations, was notably ambitious for its time. An interesting development note is that Capcom's internal struggles during the mid-1990s, combined with the transition to new hardware, meant the company invested less in promoting the game compared to earlier SNES releases. Today, Terranigma is widely recognized as one of the finest action RPGs on the SNES and a hidden gem of 16-bit gaming history, regularly appearing on critics' lists of underrated games from that era.