Tekken 2 cover art

Tekken 2 PS1

Average Sale Price £17.72 ▲ 34.5% this month
Price Range £6.52 – £39.97
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Price History

Date Avg Price Low High Sales
2026-04-05 £17.72 £6.52 £39.97 10
2026-04-04 £13.17 £4.99 £26.70 10
2026-04-03 £16.94 £7.99 £39.97 10
2026-04-02 £16.68 £8.66 £30.00 10
2026-04-01 £17.46 £8.66 £30.00 10
2026-03-31 £16.44 £7.59 £30.00 10
2026-03-30 £17.36 £8.12 £30.00 10
2026-03-29 £16.97 £8.12 £30.00 10
2026-03-28 £17.55 £8.66 £38.45 10
2026-03-27 £19.75 £8.66 £39.97 10
2026-03-26 £20.56 £9.49 £39.97 10
2026-03-25 £20.53 £9.49 £39.97 10

Game Info

Developer
Namco
Publisher
Namco
Platform
PS1
Release Year
1995

Screenshots

Tekken 2 screenshotTekken 2 screenshotTekken 2 screenshot

Game History

Tekken 2 was developed and published by Namco, building upon the success of the original Tekken arcade game. The game was created by Namco's internal development team under the direction of producer Kazuyoshi Katayama. It was first released in arcades in 1995 before being ported to the PlayStation in 1997 in Japan and 1998 in North America and Europe.

The PlayStation version of Tekken 2 was a landmark fighting game that helped establish the console as a serious platform for arcade ports. It featured improved graphics over the arcade original, enhanced character animations, and additional content including new modes and characters. The game built upon the original's fighting mechanics with refined balance and expanded the roster of playable fighters.

Tekken 2 received strong critical acclaim and became a commercial success, particularly in the fighting game community. It was praised for its faithful arcade conversion, responsive controls, and competitive gameplay. The game helped drive PlayStation sales and established Tekken as one of the premier 3D fighting game franchises, competing with Street Fighter and Mortal Kombat.

Today, Tekken 2 holds historical significance for collectors as one of the earliest landmark 3D fighting games on PlayStation. It represents an important chapter in the evolution of the fighting game genre and the transition from 2D to 3D gameplay. The game is valued by retro gaming enthusiasts for its place in PlayStation's library and its influence on subsequent fighting game development.

An interesting aspect of Tekken 2's development was its role in establishing Namco's arcade-to-home conversion pipeline. The game demonstrated that arcade fighting games could be successfully adapted to home consoles with minimal loss of quality. Additionally, the PlayStation version included content and features that extended beyond the arcade release, setting a precedent for future home ports that added substantial value for console players.