Yoshi's Island: Super Mario World 2 SNES
Recent eBay Listings
- SNES: SUPER MARIO WORLD 2 - YOSHI'S ISLAND (CARTRIDGE) £24.99
- Super Mario World 2: Yoshi's Island for Super Nintendo SNES Cartridge Only PAL £21.49
- SUPER MARIO WORLD 2 YOSHI'S ISLAND SUPER NINTENDO / SNES GAME CARTRIDGE £32.95
- SUPER MARIO WORLD 2 YOSHI'S ISLAND SUPER NINTENDO / SNES GAME CARTRIDGE £29.95
- SUPER MARIO WORLD 2 - YOSHI'S ISLAND SUPER NINTENDO / SNES GAME CARTRIDGE £34.95
- Super Mario World 2: Yoshi's Island - SNES - Tested & Working £34.69
Price History
| Date | Avg Price | Low | High | Sales |
|---|---|---|---|---|
| 2026-04-05 | £35.08 | £21.49 | £59.95 | 10 |
| 2026-04-04 | £36.27 | £21.49 | £59.95 | 10 |
| 2026-04-03 | £36.09 | £21.54 | £59.95 | 10 |
| 2026-04-02 | £37.87 | £28.95 | £59.95 | 10 |
| 2026-04-01 | £44.41 | £32.95 | £94.30 | 10 |
| 2026-03-31 | £43.86 | £32.95 | £94.30 | 10 |
| 2026-03-30 | £41.82 | £21.49 | £94.30 | 10 |
| 2026-03-29 | £44.23 | £32.95 | £94.30 | 10 |
| 2026-03-28 | £44.42 | £32.95 | £94.30 | 10 |
| 2026-03-27 | £41.81 | £21.37 | £94.30 | 10 |
| 2026-03-26 | £41.80 | £21.32 | £94.30 | 10 |
| 2026-03-25 | £41.20 | £21.24 | £94.30 | 10 |
Screenshots



Game History
Yoshi's Island: Super Mario World 2 was developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The game was directed by Shigefumi Hino and represented a significant departure from traditional Mario platformers by focusing on Yoshi as the protagonist rather than Mario himself.
The game was first released in Japan on November 21, 1995, followed by a North American release on October 1, 1995 (some sources indicate the Japanese release was actually later). It eventually reached European markets in 1996. The staggered global release reflected Nintendo's typical publishing strategy during the SNES era.
Yoshi's Island received critical acclaim upon launch, with reviewers praising its innovative hand-drawn art style, creative level design, and unique mechanics like the egg-throwing system. The game was a commercial success, selling over 4 million copies worldwide and becoming one of the SNES's most respected titles. Critics highlighted its imaginative use of the hardware and distinct visual identity that set it apart from other platformers of the time.
The game is historically significant to collectors today primarily because it represents the technical and artistic peak of 2D platforming on the SNES. Its use of Mode 7-style effects combined with traditional sprites created a distinctive aesthetic that has aged well. Additionally, complete copies in good condition command respectable prices on the secondary market, and the game is frequently cited as one of the greatest platform games ever made.
An interesting development note is that the game's distinctive crayon-like art style, created through hand-drawn animation and sprite work, was a deliberate artistic choice meant to evoke a children's storybook aesthetic. This approach influenced how Nintendo approached visual design in subsequent projects. The game also featured some of the SNES's most creative use of the Mode 7 scaling effects, particularly in boss battles and visual transitions, demonstrating the console's capabilities in the hands of experienced developers.