Super Mario RPG: Legend of the Seven Stars cover art

Super Mario RPG: Legend of the Seven Stars SNES

Average Sale Price £66.48 ▼ 18.5% this month
Price Range £4.14 – £143.40
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Price History

Date Avg Price Low High Sales
2026-04-05 £66.48 £4.14 £143.40 5
2026-04-04 £81.54 £4.40 £156.59 6
2026-04-03 £81.52 £4.35 £156.59 6
2026-04-02 £81.43 £4.28 £156.59 6
2026-04-01 £81.56 £4.57 £156.59 6
2026-03-31 £79.10 £4.88 £156.59 9
2026-03-30 £79.03 £4.80 £156.59 9
2026-03-29 £82.70 £5.11 £156.59 9
2026-03-28 £67.37 £5.06 £156.59 9
2026-03-27 £67.39 £5.35 £156.59 9
2026-03-26 £67.37 £5.28 £156.59 9
2026-03-25 £67.39 £5.22 £156.59 9

Game Info

Developer
Square
Publisher
Nintendo
Platform
SNES
Release Year
1996

Screenshots

Super Mario RPG: Legend of the Seven Stars screenshotSuper Mario RPG: Legend of the Seven Stars screenshotSuper Mario RPG: Legend of the Seven Stars screenshot

Game History

Super Mario RPG: Legend of the Seven Stars was developed through a collaboration between Nintendo and Square (now Square Enix), marking an unusual partnership between the two companies. The game was directed by Yoichi Miyaji at Square, with significant creative input from Nintendo's Mario team. It represented Square's first major work with Nintendo's flagship character and came during a period when Square was also developing Final Fantasy games for the SNES.

The game was originally released in Japan on May 28, 1996, followed by a North American release on June 1996. It came to Europe later that year, though in limited quantities. The SNES was in the twilight of its lifecycle when Super Mario RPG launched, which limited its initial install base but did not diminish its quality or impact.

Critical reception was highly positive, with reviewers praising the game's humor, accessible RPG mechanics, and blend of platforming action with turn-based combat. Critics appreciated how it made RPGs approachable to younger players while offering depth for genre veterans. Commercial success was respectable given the console's aging status, and the game found a dedicated audience.

Super Mario RPG became historically significant for collectors due to several factors: it was one of the last major SNES releases in North America, the Nintendo-Square collaboration was noteworthy given the companies' later competitive relationship, and the game has remained consistently fun and playable across decades. Cartridge prices have steadily increased in the collector's market, with complete copies commanding premium prices.

Notable trivia includes that the game's battle system influenced later Mario spin-off RPGs. The developers faced the challenge of balancing Mario's established platforming identity with traditional RPG conventions. Additionally, the game's Mode 7-style effects and Mode 7 inspired visual techniques showcased the SNES's capabilities, despite not using traditional Mode 7 rotation effects. The collaboration between Nintendo and Square was largely unplanned to come together, making the project itself a notable piece of video game history during a competitive era for the two publishers.