Super Mario Bros. 2 cover art

Super Mario Bros. 2 NES

Average Sale Price £59.34 ▲ 2.9% this month
Price Range £17.21 – £348.42
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Price History

Date Avg Price Low High Sales
2026-04-05 £59.34 £17.21 £348.42 10
2026-04-04 £57.65 £14.99 £348.42 10
2026-04-03 £57.59 £14.99 £347.77 10
2026-04-02 £25.90 £16.14 £49.99 10
2026-04-01 £25.85 £16.14 £49.99 10
2026-03-31 £25.85 £16.14 £49.99 10
2026-03-30 £58.92 £17.21 £346.93 10
2026-03-29 £58.98 £17.21 £346.93 10
2026-03-28 £58.98 £17.21 £346.93 10
2026-03-27 £57.75 £15.08 £345.08 10
2026-03-26 £38.05 £15.08 £148.13 10
2026-03-25 £57.91 £15.08 £346.72 10

Game Info

Developer
Nintendo
Publisher
Nintendo
Platform
NES
Release Year
1988

Screenshots

Super Mario Bros. 2 screenshotSuper Mario Bros. 2 screenshotSuper Mario Bros. 2 screenshot

Game History

Super Mario Bros. 2 was developed by Nintendo and released in North America on October 9, 1988, for the Nintendo Entertainment System (NES). The game later released in Europe in 1989. Interestingly, the original Super Mario Bros. 2 was a reskinned version of the Japanese game Doki Doki Panic, which Nintendo adapted for Western audiences by replacing characters and themes with Mario franchise elements.

The game's development followed Nintendo's desire to create a sequel to the wildly successful original Super Mario Bros., but they opted to use the existing Doki Doki Panic engine rather than build from scratch. This decision allowed for faster development and gave the game its distinctive mechanics, which differed significantly from the original—featuring pulling vegetables from the ground, lifting enemies, and throwing objects rather than jumping on enemies to defeat them.

Upon launch, Super Mario Bros. 2 received positive critical reception, though some players found it unconventional compared to the original game. Commercially, it performed very well, selling millions of copies and becoming one of the most popular games on the NES library. The game's success demonstrated that Mario could carry different gameplay styles while maintaining mass appeal.

Today, Super Mario Bros. 2 holds significant historical importance for collectors and gaming historians. The game is recognized as a bold creative choice that proved video game sequels didn't need to be direct rehashes of their predecessors. It remains highly sought after by NES collectors, particularly complete-in-box versions with original packaging and manuals, which command premium prices in the collector's market.

An interesting development story is that the original Japanese Doki Doki Panic featured characters licensed from a Japanese television show, making Super Mario Bros. 2 one of the few major Mario titles with origins outside Nintendo's own IP. The game's existence has become a celebrated example of thoughtful localization and adaptation in gaming history.