Space Harrier cover art

Space Harrier Master System

Average Sale Price £24.55 ▲ 0.0% this month
Price Range £10.42 – £54.99
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Price History

Date Avg Price Low High Sales
2026-04-05 £24.55 £10.42 £54.99 10
2026-04-04 £24.55 £10.42 £54.99 10
2026-04-03 £23.45 £7.99 £54.99 10
2026-04-02 £21.94 £7.99 £42.30 10
2026-04-01 £25.57 £10.43 £54.99 10
2026-03-31 £27.23 £13.99 £54.99 10
2026-03-29 £29.72 £13.99 £64.99 10
2026-03-28 £29.72 £13.99 £64.99 10
2026-03-27 £28.90 £7.99 £64.99 10
2026-03-26 £28.90 £7.99 £64.99 10
2026-03-25 £29.25 £7.99 £64.99 10
2026-03-24 £24.91 £7.99 £54.99 10

Game Info

Developer
Sega
Publisher
Sega
Platform
Master System
Release Year
1986

Screenshots

Space Harrier screenshotSpace Harrier screenshotSpace Harrier screenshot

Game History

Space Harrier was developed and published by Sega as an arcade game in 1985, with the Master System port following in 1986. The game was created by Sega's arcade division and ported to the home console by experienced conversion teams. The arcade original, designed by Yu Suzuki and his team, became one of Sega's most iconic titles of the mid-1980s.

The Master System version was released in Japan in December 1985 and in North America in 1986, becoming one of the system's early software releases. It served as an important launch title in various regions, helping to establish the Master System as a viable competitor in the home console market.

The game received positive reviews for its impressive visual scaling effects, which replicated the arcade's pseudo-3D gameplay on home hardware. Critics praised the fast-paced action and colorful presentation, though some noted the slight technical compromises compared to the arcade original. Commercially, it performed well as a system seller, helping to drive Master System adoption during a critical period for the console.

Space Harrier remains historically significant to collectors today because it represents an early example of successful arcade-to-console conversion technology. The scaling techniques used to simulate the arcade's Mode-7-style effects were technically impressive for the Master System hardware and demonstrated Sega's engineering capabilities. The game is considered essential to any Master System collection and has maintained strong collector demand due to its technical achievement and nostalgic value.

The game was notable for being one of the first Master System titles released and contributed to establishing the system's library during its crucial launch window. Its technical accomplishments with the Master System's less powerful hardware compared to competitors made it a point of pride for Sega enthusiasts. Space Harrier remains an example of quality arcade conversion work from the 8-bit era and continues to be recognized as one of the best action games available on the Master System platform.