Soul Blazer SNES
Recent eBay Listings
- Soul Blazer for Nintendo ☆ SNES Authentic Game Cartridge ☆ ENIX £79.99
- Soul Blazer Super Nintendo Rare SNES Authentic Tested Cartridge Only Great Shape £140.13
- Soul Blazer SUPER NINTENDO SNES Boxed With Manual NTSC USA £184.99
- 1990s Nintendo Super Power Club Magazine Card #47 Soul Blazer SNES £5.90
- Soul Blazer, Enix (Super Nintendo SNES) Authentic Game Cartridge £195.54
Price History
| Date | Avg Price | Low | High | Sales |
|---|---|---|---|---|
| 2026-04-05 | £121.31 | £5.90 | £195.54 | 5 |
| 2026-04-04 | £121.31 | £5.90 | £195.54 | 5 |
| 2026-04-03 | £121.30 | £5.89 | £195.52 | 5 |
| 2026-04-02 | £116.45 | £5.85 | £194.99 | 4 |
| 2026-04-01 | £116.61 | £5.89 | £195.58 | 4 |
| 2026-03-31 | £116.74 | £5.91 | £196.08 | 4 |
| 2026-03-30 | £116.57 | £5.88 | £195.43 | 4 |
| 2026-03-29 | £116.57 | £5.88 | £195.43 | 4 |
| 2026-03-28 | £116.57 | £5.88 | £195.43 | 4 |
| 2026-03-27 | £116.42 | £5.84 | £194.84 | 4 |
| 2026-03-26 | £97.07 | £5.83 | £195.03 | 6 |
| 2026-03-25 | £97.07 | £5.81 | £195.04 | 6 |
Screenshots



Game History
Soul Blazer was developed by Quintet and published by Enix for the Super Famicom in Japan on March 29, 1992, followed by a North American SNES release in November 1993. The game was directed by Kazuaki Morita and represented Quintet's early work in action-RPG design during the 16-bit console generation.
The game received moderate critical reception upon its North American launch, with reviewers appreciating its action-oriented gameplay and dungeon-exploration mechanics, though some found its difficulty challenging. Sales were respectable but not exceptional, as the game faced competition from more established action-RPG franchises. However, the game developed a loyal cult following over time, particularly among players who valued its unique blend of real-time combat and puzzle-solving.
Soul Blazer is historically significant to collectors today for several reasons. It was the spiritual predecessor to Quintet's later, more acclaimed series including Illusion of Gaia and Terranigma, establishing design patterns that became the studio's signature style. The game's scarcity in the North American market contributed to rising prices in the collector's market, making original cartridges increasingly valuable. Additionally, Soul Blazer has been recognized by gaming historians as an important early example of action-RPGs on the SNES, predating and influencing the genre's later popularity.
An interesting aspect of Soul Blazer's development was Quintet's experimentation with narrative structure; the game featured a more elaborate story for its time, involving a protagonist freeing people from evil curses across multiple themed dungeons. The game's isometric perspective and real-time combat mechanics were relatively innovative for early 16-bit action-RPGs.
The title has experienced renewed interest in recent years through emulation communities and Nintendo Switch Online's SNES library, introducing the game to modern audiences. While not as celebrated as some of Quintet's later works, Soul Blazer remains respected as a foundational title in the studio's legacy and an underrated gem of the SNES era.