Parasite Eve cover art

Parasite Eve PS1

Average Sale Price £83.24 ▲ 5.6% this month
Price Range £37.09 – £199.99
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Price History

Date Avg Price Low High Sales
2026-04-05 £83.24 £37.09 £199.99 10
2026-04-04 £78.83 £31.90 £199.99 10
2026-04-03 £80.39 £31.90 £199.99 10
2026-04-02 £70.27 £31.90 £199.99 10
2026-04-01 £70.27 £31.90 £199.99 10
2026-03-31 £69.92 £31.90 £199.99 10
2026-03-30 £83.47 £31.90 £199.99 10
2026-03-29 £83.47 £31.90 £199.99 10
2026-03-28 £70.50 £31.90 £199.99 10
2026-03-27 £72.76 £31.90 £199.99 10
2026-03-26 £73.73 £31.90 £199.99 10
2026-03-25 £73.73 £31.90 £199.99 10

Game Info

Developer
Square
Publisher
Square
Platform
PS1
Release Year
1998

Screenshots

Parasite Eve screenshotParasite Eve screenshotParasite Eve screenshot

Game History

Parasite Eve was developed by Square (now Square Enix) and released for the PlayStation 1 on December 25, 1997 in Japan, followed by a North American release on September 1998. The game was directed by Yoichi Miyaji and represented Square's first major venture outside traditional RPG territory, blending survival horror with real-time action-RPG mechanics.

The game was inspired by the Japanese novel "Parasite Eve" by Hideaki Sena and its 1997 film adaptation, with Square obtaining the rights to create an original story set in the same universe. This multimedia approach was relatively innovative for video game tie-ins at the time, expanding the narrative rather than merely adapting existing material.

Upon release, Parasite Eve received strong critical acclaim for its unique hybrid gameplay, atmospheric storytelling, and technical presentation on the PS1. Critics praised its cinematic quality and innovative combat system that required real-time action alongside traditional RPG elements. The game was both a critical and commercial success, selling over one million copies worldwide and establishing a dedicated fan base that remains active today.

Parasite Eve is historically significant to collectors for several reasons: it represented a genre-blending experiment that influenced future action-RPGs, it was one of the first PlayStation titles to achieve such atmospheric horror presentation, and its relatively limited initial print run in North America has made original copies increasingly valuable on the collector's market. The game's success spawned two sequels on PlayStation 1 and later spin-offs.

An interesting development detail is that the game's real-time battle system was technically ambitious for 1997, requiring significant optimization to run smoothly on PS1 hardware while maintaining the cinematic presentation Square sought. The development team also extensively researched actual New York City locations to create authentic environments, as the game is set during a Christmas Eve incident in Manhattan.

Today, Parasite Eve commands premium prices among retro collectors, particularly for complete original copies with all packaging materials, making it one of the more sought-after PS1 titles from the late 1990s.