Metroid: Zero Mission Game Boy Advance
Recent eBay Listings
- Metroid Zero Mission Nintendo Gameboy Advance / GBA Cartridge *Genuine* £75.00
- Metroid (Nintendo Game Boy Advance) Tested, UK Seller. Pick your title £17.50
- Metroid Zero Mission Nintendo Game Boy Advance Genuine Retro PAL GBA NDS £84.99
- Metroid Zero Mission For Game Boy Advance USA Version £52.70
- Metroid Zero Mission GBA Genuine Nintendo Game Boy Advance £69.99
- Metroid Zero Mission For Game Boy Advance USA Version £31.90
Price History
| Date | Avg Price | Low | High | Sales |
|---|---|---|---|---|
| 2026-04-05 | £90.44 | £17.50 | £279.99 | 10 |
| 2026-04-04 | £90.44 | £17.50 | £279.99 | 10 |
| 2026-04-03 | £87.28 | £10.80 | £279.99 | 10 |
| 2026-04-02 | £92.44 | £17.50 | £279.99 | 10 |
| 2026-04-01 | £88.74 | £17.50 | £279.99 | 10 |
| 2026-03-31 | £92.63 | £17.50 | £279.99 | 10 |
| 2026-03-30 | £91.30 | £17.50 | £279.99 | 10 |
| 2026-03-29 | £90.82 | £17.50 | £279.99 | 10 |
| 2026-03-28 | £94.69 | £17.50 | £279.99 | 10 |
| 2026-03-27 | £90.82 | £17.50 | £279.99 | 10 |
| 2026-03-26 | £99.97 | £17.50 | £279.99 | 10 |
| 2026-03-25 | £102.57 | £17.50 | £279.99 | 10 |
Screenshots



Game History
Metroid: Zero Mission was developed by Nintendo R&D1 and published by Nintendo for the Game Boy Advance. The game was directed by Yoshio Sakamoto, who had overseen the original Metroid and would continue as a key figure in the series. It was released in Japan on February 28, 2004, followed by North America on February 9, 2004, and Europe on May 21, 2004.
The game served as a full remake of the original 1986 Metroid for the NES, completely reimagined with modern Game Boy Advance capabilities. Rather than a direct port, Zero Mission featured updated graphics, new gameplay mechanics, expanded areas, and an original post-game sequence that had never appeared in the series before. This epilogue section provided narrative closure to the conflict between Samus and the Space Pirates.
Metroid: Zero Mission received strong critical acclaim upon release, with reviewers praising its faithful recreation of the original game enhanced with modern level design sensibilities. Critics highlighted the satisfying exploration mechanics, atmospheric presentation, and the surprising post-game content. The game was both a critical and commercial success, becoming one of the most well-regarded titles in the Metroid franchise.
The game holds significant collector value today for several reasons. It represents a peak moment in the Metroid series' popularity and design philosophy. Complete copies with original boxes and manuals command premium prices in the retro gaming market due to the Game Boy Advance's physical game scarcity compared to digital re-releases. The game's critical reputation as one of the best Metroid experiences has only grown over time.
An interesting aspect of Zero Mission's development was its positioning as both a remake and an expansion of the original game's narrative. The post-game sequence, which many players discovered only after completing the main campaign, added substantial replay value and provided a bridge to the events of Metroid II. This design choice influenced how Nintendo would approach future remakes in the franchise.