Metroid II: Return of Samus cover art

Metroid II: Return of Samus Game Boy

Average Sale Price £28.45 ▲ 0.6% this month
Price Range £16.15 – £60.99
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Price History

Date Avg Price Low High Sales
2026-04-05 £28.45 £16.15 £60.99 10
2026-04-04 £28.28 £16.15 £60.99 10
2026-04-03 £28.27 £16.15 £60.99 10
2026-04-02 £28.20 £16.15 £60.99 10
2026-04-01 £28.21 £16.15 £60.99 10
2026-03-31 £27.75 £16.15 £60.99 10
2026-03-30 £28.21 £16.15 £60.99 10
2026-03-29 £28.21 £16.15 £60.99 10
2026-03-28 £28.37 £19.95 £60.99 10
2026-03-27 £28.59 £19.95 £60.99 10
2026-03-26 £27.71 £19.36 £60.99 10
2026-03-25 £29.12 £19.95 £60.99 10

Game Info

Developer
Nintendo R&D1
Publisher
Nintendo
Platform
Game Boy
Release Year
1991

Screenshots

Metroid II: Return of Samus screenshotMetroid II: Return of Samus screenshotMetroid II: Return of Samus screenshot

Game History

Metroid II: Return of Samus was developed by Nintendo R&D1 and published by Nintendo for the Game Boy handheld console. The game was directed by Yoshio Sakamaki and represented the second major installment in the Metroid franchise, following the original 1986 NES game.

The game was first released in Japan on November 26, 1991, followed by a North American release on December 1991 and a European release in 1992. It was one of the few major Nintendo franchises to receive a significant entry on the Game Boy during the console's early years.

Metroid II received positive reviews from gaming publications at the time, with critics praising its ability to translate the Metroid formula to the Game Boy's limited hardware. The game was commercially successful, selling over 2 million copies worldwide and becoming one of the best-selling Game Boy titles. It demonstrated that complex action-exploration games could work effectively on portable hardware.

The game is historically significant to collectors today for several reasons. It served as the first sequel in the Metroid series and established the tradition of continuing Samus's story across multiple platforms. Metroid II introduced the concept of hunting and destroying Metroid creatures as a primary objective, which became central to the franchise's identity. The game also featured impressive technical achievements for Game Boy, including pseudo-3D effects and atmospheric music composition.

Interestingly, Metroid II went without an official remake for nearly three decades until Nintendo released Metroid: Samus Returns for the Nintendo 3DS in 2017. The original Game Boy cartridge has become increasingly collectible, particularly first editions and copies in good condition, as it represents an important piece of handheld gaming history.

The game's influence extended beyond its era, as it maintained relevance in gaming discourse and helped establish the Game Boy as a platform capable of hosting substantial gaming experiences, not merely puzzle games and simple titles.