Mega Man X cover art

Mega Man X SNES

Average Sale Price £221.80 ▲ 0.0% this month
Price Range £39.95 – £1,128.70
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Price History

Date Avg Price Low High Sales
2026-04-05 £221.80 £39.95 £1,128.70 10
2026-04-04 £221.80 £39.95 £1,128.70 10
2026-04-03 £221.80 £39.95 £1,128.70 10
2026-04-02 £217.58 £39.95 £1,128.70 10
2026-04-01 £217.58 £39.95 £1,128.70 10
2026-03-31 £110.61 £39.95 £286.70 10
2026-03-30 £110.61 £39.95 £286.70 10
2026-03-29 £111.61 £41.78 £286.70 10
2026-03-28 £120.68 £49.99 £291.90 10
2026-03-27 £107.97 £41.78 £291.90 10
2026-03-26 £220.94 £42.00 £1,128.70 10
2026-03-25 £112.37 £42.00 £291.90 10

Game Info

Developer
Capcom
Publisher
Capcom
Platform
SNES
Release Year
1993

Screenshots

Mega Man X screenshotMega Man X screenshotMega Man X screenshot

Game History

Mega Man X was developed by Capcom and released for the Super Nintendo Entertainment System (SNES) in December 1993 in Japan, followed by a North American release in 1994. The game was directed by Keiji Inafune, who would become a pivotal figure in the Mega Man franchise's evolution.

The title served as a spiritual successor to the original Mega Man series while introducing a new protagonist, X, a more advanced reploid living in a distant future. The game featured enhanced graphics and gameplay mechanics compared to its predecessors, including a dash move, wall climbing, and the ability to charge weapons, which provided players with greater mobility and combat options.

Mega Man X received strong critical acclaim upon release, with reviewers praising its tight controls, challenging level design, and impressive SNES visuals. The game performed well commercially, establishing itself as one of the system's notable action titles and spawning multiple sequels throughout the 1990s and 2000s.

Today, Mega Man X holds significant value among collectors and retro gaming enthusiasts. Original cartridge copies, particularly first prints and Japanese versions, command respectable prices in the secondary market. The game is considered a landmark title in the action platformer genre and remains influential in discussions about SNES-era game design. Its success helped legitimize the Mega Man franchise for a new console generation and demonstrated that the series could evolve beyond the original NES games.

An interesting aspect of the game's development was Inafune's vision to refresh the franchise while maintaining the core gameplay loop of defeating robot masters and acquiring their powers. The character design of X also reflected a shift toward more visually detailed protagonists on 32-bit hardware. The game's difficulty curve and password system (in the original Japanese version) or save functionality became standard for the series going forward.

Mega Man X remains readily available through various official re-releases and compilations, including the Legacy Collections on modern platforms, ensuring new generations can experience this foundational title.