Marvel vs. Capcom: Clash of Super Heroes cover art

Marvel vs. Capcom: Clash of Super Heroes PS1

Average Sale Price £107.23 ▼ 0.8% this month
Price Range £83.90 – £201.99
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Price History

Date Avg Price Low High Sales
2026-04-05 £107.23 £83.90 £201.99 9
2026-04-04 £108.12 £83.90 £201.99 9
2026-04-03 £108.12 £83.90 £201.99 9
2026-04-02 £108.68 £83.90 £201.99 9
2026-04-01 £108.68 £83.90 £201.99 9
2026-03-31 £108.68 £83.90 £201.99 9
2026-03-30 £108.68 £83.90 £201.99 9
2026-03-29 £109.83 £89.95 £201.99 9
2026-03-28 £126.79 £89.95 £229.50 10
2026-03-27 £128.87 £89.95 £250.30 10
2026-03-26 £126.88 £89.95 £250.30 10
2026-03-25 £126.88 £89.95 £250.30 10

Game Info

Developer
Capcom
Publisher
Capcom
Platform
PS1
Release Year
1999

Screenshots

Marvel vs. Capcom: Clash of Super Heroes screenshotMarvel vs. Capcom: Clash of Super Heroes screenshotMarvel vs. Capcom: Clash of Super Heroes screenshot

Game History

Marvel vs. Capcom: Clash of Super Heroes was developed by Capcom and released in Japan on March 16, 1999, for the arcade, followed by a PlayStation 1 port in December 1999 in Japan and March 2000 in North America. The game was later released in Europe and other regions. Capcom's fighting game team, which had previously created the successful X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter arcade games, built upon that foundation to create a larger, more ambitious crossover title.

The game received strong critical acclaim upon release, with reviewers praising its fast-paced gameplay, large roster of characters from both Marvel and Capcom franchises, and the tag-team battle system that allowed players to switch between two characters mid-fight. The arcade version proved popular in arcades worldwide, and the PS1 port was commercially successful, selling over one million copies across all regions. The console version featured exclusive content including additional characters not in the original arcade release.

Today, Marvel vs. Capcom holds significant historical importance for collectors and fighting game enthusiasts. It is considered a landmark title that defined the 2D fighting game genre in the late 1990s and established the template for future versus fighting games. The game is valued by collectors both for its gameplay innovation and because its licensing status has become complicated—the Marvel characters' appearances in the game are now difficult to reproduce due to expired licensing agreements, making original copies and cartridges increasingly sought after.

An interesting aspect of the game's development was Capcom's successful negotiation with Marvel to secure licensing for such a large roster of characters, which was relatively uncommon for the era. The arcade version served as a technical showcase for Capcom's CPS-3 arcade hardware, featuring detailed sprite animation and visual effects that pushed the arcade board to its limits. The PS1 port notably maintained much of the arcade experience while adding content, making it one of the more faithful home conversions of its time.