The Legend of Zelda: A Link to the Past cover art

The Legend of Zelda: A Link to the Past SNES

Average Sale Price £105.56 ▲ 5.0% this month
Price Range £26.99 – £270.82
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Price History

Date Avg Price Low High Sales
2026-04-05 £105.56 £26.99 £270.82 10
2026-04-04 £100.50 £26.99 £270.82 10
2026-04-03 £87.67 £26.99 £270.82 10
2026-04-02 £75.52 £26.99 £270.82 10
2026-04-01 £73.52 £26.99 £270.82 10
2026-03-31 £86.02 £26.99 £270.82 10
2026-03-30 £88.50 £26.99 £270.82 10
2026-03-29 £64.02 £26.99 £270.82 10
2026-03-28 £75.53 £32.99 £270.82 10
2026-03-27 £73.73 £26.99 £270.82 10
2026-03-26 £74.03 £29.95 £270.82 10
2026-03-25 £86.20 £29.95 £270.82 10

Game Info

Developer
Nintendo
Publisher
Nintendo
Platform
SNES
Release Year
1991

Screenshots

The Legend of Zelda: A Link to the Past screenshotThe Legend of Zelda: A Link to the Past screenshotThe Legend of Zelda: A Link to the Past screenshot

Game History

The Legend of Zelda: A Link to the Past was developed by Nintendo EAD and published by Nintendo for the Super Famicom and Super Nintendo Entertainment System. The game was directed by Shigeru Miyamoto and produced by Eiji Aonuma, with significant contributions from the core Zelda team that had worked on the original 1986 title.

The game was released in Japan on November 21, 1991, followed by North America on December 1991 and Europe in 1992. It became one of the defining titles of the early SNES library and helped establish the console as a dominant force in the 16-bit generation.

A Link to the Past was a critical and commercial success upon launch. It received widespread praise for its expanded world design, refined gameplay mechanics, improved graphics compared to the original NES game, and innovative use of the "Dark World" parallel dimension mechanic. The game became one of the best-selling SNES titles, with over 4 million copies sold worldwide, cementing the franchise's mainstream appeal.

Today, the game remains historically significant to collectors for establishing many conventions that became standard in the Zelda series and influencing game design broadly. Its structure of progressive dungeon exploration, puzzle-solving, and item acquisition became the template for countless adventure games. The game is recognized as one of the greatest video games ever made and helped define what a sequel could accomplish by expanding rather than replacing its predecessor.

Interestingly, the game was originally conceived as a direct sequel using the same engine, but the team decided to essentially remake it with new features and a vastly larger world. The development took approximately two years. Some developers have noted that the parallel Dark World concept was inspired by earlier Zelda ideas and represented an ambitious technical achievement for the SNES hardware at the time. The game's influence on modern game design remains evident in contemporary adventure and action RPGs.