Gunstar Heroes cover art

Gunstar Heroes Mega Drive

Average Sale Price £138.62 ▲ 0.2% this month
Price Range £26.69 – £330.63
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Price History

Date Avg Price Low High Sales
2026-04-05 £138.62 £26.69 £330.63 10
2026-04-04 £138.34 £26.69 £330.63 10
2026-04-03 £115.38 £26.69 £229.99 10
2026-04-02 £143.38 £26.69 £330.63 10
2026-04-01 £148.09 £26.69 £330.63 9
2026-03-31 £116.63 £26.69 £229.99 9
2026-03-30 £116.63 £26.69 £229.99 9
2026-03-29 £138.03 £26.69 £330.63 10
2026-03-28 £106.48 £15.07 £229.99 10
2026-03-27 £95.14 £26.69 £229.99 10
2026-03-26 £88.01 £26.69 £229.99 10
2026-03-25 £93.55 £26.69 £229.99 10

Game Info

Developer
Treasure
Publisher
Sega
Platform
Mega Drive
Release Year
1993

Screenshots

Gunstar Heroes screenshotGunstar Heroes screenshotGunstar Heroes screenshot

Game History

Gunstar Heroes is a run-and-gun action game developed by Treasure and published by Sega for the Mega Drive (Genesis) in 1993. The game was created by a small team at Treasure, a studio founded in 1992 by former Konami developers. It marked one of Treasure's earliest and most celebrated titles, establishing the studio's reputation for fast-paced, technically impressive gameplay.

The game was first released in Japan on September 17, 1993, followed by a North American release later that year. The European version came in 1994. Gunstar Heroes received strong critical acclaim from gaming magazines and reviewers, who praised its intense action, detailed pixel art, creative boss designs, and responsive controls. The game sold respectably but was not a blockbuster commercial success, though it found an appreciative audience among Mega Drive owners.

Gunstar Heroes became historically significant in the retro gaming community and among collectors due to its later recognition as a landmark action game. As Treasure's profile grew with subsequent releases like Radiant Silvergun and Ikaruga, retrospective interest in their earlier work increased substantially. The game is now considered a classic of the 16-bit era and a standout title in the run-and-gun genre, commanding higher prices on the secondary market compared to many contemporary releases.

An interesting aspect of the game's development was Treasure's emphasis on sprite animation and visual detail despite hardware limitations. The team created elaborate enemy sprites and intricate background parallax scrolling that impressed players at the time. The game also featured multiple weapon combinations and a unique grappling mechanic that allowed players to throw enemies, adding depth to combat.

Gunstar Heroes received a spiritual successor in Gunstar Super Heroes for the Game Boy Advance in 2005, introducing the franchise to a new generation. The original Mega Drive cartridge has since been re-released through various compilations and digital platforms, ensuring the game remains accessible while its original cartridge version remains sought after by collectors of authentic Sega hardware.