Gran Turismo cover art

Gran Turismo PS1

Average Sale Price £14.22 ▲ 3.6% this month
Price Range £5.00 – £24.23
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Price History

Date Avg Price Low High Sales
2026-04-05 £14.22 £5.00 £24.23 10
2026-04-04 £13.73 £5.00 £21.50 10
2026-04-03 £15.85 £5.00 £31.21 10
2026-04-02 £16.14 £5.00 £31.03 10
2026-04-01 £16.18 £5.00 £31.21 10
2026-03-31 £14.82 £5.00 £26.94 10
2026-03-30 £15.83 £5.00 £31.13 10
2026-03-29 £14.27 £5.00 £27.24 10
2026-03-28 £14.27 £5.00 £27.24 10
2026-03-27 £15.03 £5.00 £27.10 10
2026-03-26 £14.23 £5.00 £27.03 10
2026-03-25 £14.99 £5.00 £26.93 10

Game Info

Developer
Polyphony Digital
Publisher
Sony
Platform
PS1
Release Year
1997

Screenshots

Gran Turismo screenshotGran Turismo screenshotGran Turismo screenshot

Game History

Gran Turismo was developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 1. The game was directed by Kazunari Yamauchi, who founded Polyphony Digital specifically to create this racing simulation. Development began in the mid-1990s with the goal of bringing arcade-quality racing to home consoles while maintaining realistic physics and vehicle behavior.

The original Gran Turismo was released in Japan on December 23, 1997, followed by releases in North America on July 30, 1998, and Europe in September 1998. This staggered rollout allowed the developers to refine the game based on regional feedback and optimize performance for different markets.

Gran Turismo received critical acclaim upon launch, with reviewers praising its extensive car roster, detailed tracks, and sophisticated driving mechanics. It achieved significant commercial success, eventually selling over 10 million copies worldwide, making it one of the PlayStation's best-selling franchises. The game's combination of accessibility and depth appealed to both casual players and hardcore racing enthusiasts.

The title is historically significant to collectors today because it essentially created the racing simulation genre for home consoles. Its influence on subsequent racing games cannot be overstated—it established the template for realistic driving simulations that competitors would follow for decades. Original copies, particularly complete versions with original packaging and documentation, remain sought-after by retro gaming collectors.

One notable development story involves the car licensing. Polyphony Digital secured agreements with major automobile manufacturers to feature real vehicles, which was groundbreaking for racing games at the time. The game featured over 140 vehicles from brands like Ferrari, Porsche, and Toyota, adding authenticity that distinguished it from competitors.

Gran Turismo's success on PS1 spawned a long-running franchise that continues today. The original game's technical achievements—including its frame rate stability and draw distance on limited hardware—demonstrated what was possible on the PlayStation and helped define the console's gaming library during its commercial peak.