Final Fantasy VI cover art

Final Fantasy VI SNES

Average Sale Price £24.84 ▲ 2.6% this month
Price Range £1.28 – £86.34
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Price History

Date Avg Price Low High Sales
2026-04-05 £24.84 £1.28 £86.34 10
2026-04-04 £24.21 £1.23 £86.34 10
2026-04-03 £29.82 £1.22 £86.18 10
2026-04-02 £29.76 £1.21 £85.67 10
2026-04-01 £29.86 £1.29 £86.18 10
2026-03-31 £33.35 £1.37 £86.45 10
2026-03-30 £27.65 £1.36 £52.69 10
2026-03-29 £26.66 £1.45 £52.69 10
2026-03-28 £23.95 £1.54 £52.69 10
2026-03-27 £38.04 £1.52 £142.60 10
2026-03-26 £39.45 £1.49 £142.60 10
2026-03-25 £39.45 £1.57 £142.60 10

Game Info

Developer
Square
Publisher
Square
Platform
SNES
Release Year
1994

Screenshots

Final Fantasy VI screenshotFinal Fantasy VI screenshot

Game History

Final Fantasy VI was developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. The game was directed by Yoshinori Kitase and produced by Hironobu Sakaguchi, with character design by Kazuko Shibuya and music composed by Nobuo Uematsu. The development team built upon the success of Final Fantasy V while pushing the SNES hardware to its technical limits.

The game was first released in Japan on April 2, 1994, under the title "Final Fantasy III." It arrived in North America on October 20, 1994, where it was marketed as "Final Fantasy III" due to the original NES Final Fantasy titles never being released outside Japan at that time. The European release followed in 1995.

Final Fantasy VI was both a critical and commercial success upon launch. It received widespread praise for its engaging narrative, memorable characters, expansive world, and sophisticated soundtrack. The game sold over 2.6 million copies and became one of the best-selling titles on the SNES, cementing Square's position as a leader in the JRPG genre.

The game remains historically significant to collectors today as one of the most beloved entries in the Final Fantasy series. Original SNES cartridges have become increasingly valuable, particularly first-print editions and pristine copies, commanding premium prices in the collector's market. Its influence on subsequent RPG design and storytelling is widely acknowledged by game developers and critics.

An interesting development detail is that the game's one-hour opera scene, featuring live-action digitized voices, was technically ambitious for the era and required significant cartridge space. The development team also created an expansive world map and multiple distinct regions, representing a substantial leap in scope compared to previous numbered Final Fantasy titles. The World of Ruin sequence, occurring midway through the game, was considered narratively unconventional for JRPGs at the time and helped distinguish the game's storytelling approach.

Final Fantasy VI has been re-released multiple times across various platforms, including PlayStation, Nintendo DS, mobile devices, and PlayStation 4, introducing the game to new audiences while maintaining its status as a landmark title in gaming history.