Final Fantasy IX cover art

Final Fantasy IX PS1

Average Sale Price £22.43 ▼ 1.7% this month
Price Range £11.83 – £27.90
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Price History

Date Avg Price Low High Sales
2026-04-05 £22.43 £11.83 £27.90 10
2026-04-04 £22.81 £11.83 £27.90 10
2026-04-03 £30.83 £10.43 £35.93 10
2026-04-02 £28.25 £15.15 £35.16 10
2026-04-01 £26.41 £10.43 £35.37 10
2026-03-31 £29.05 £15.29 £36.04 10
2026-03-30 £26.35 £10.40 £35.28 10
2026-03-29 £24.80 £13.30 £30.86 10
2026-03-28 £24.73 £13.30 £30.86 10
2026-03-27 £24.60 £13.23 £30.70 10
2026-03-26 £24.61 £13.20 £30.62 10
2026-03-25 £24.52 £13.15 £30.51 10

Game Info

Developer
Square
Publisher
Square
Platform
PS1
Release Year
2000

Screenshots

Final Fantasy IX screenshotFinal Fantasy IX screenshotFinal Fantasy IX screenshot

Game History

Final Fantasy IX was developed and published by Square (now Square Enix) for the PlayStation 1 console. The game was directed by Hironobu Sakaguchi, the creator of the original Final Fantasy, and produced by Shinji Hashimoto. Development began in 1997, with the game serving as a deliberate return to the series' fantasy roots after the science fiction-focused Final Fantasy VII and VIII.

The game was first released in Japan on July 7, 2000, followed by releases in North America on November 13, 2000, and Europe in February 2001. It was later ported to other platforms including Nintendo Switch, Xbox One, PlayStation 4, and mobile devices, though the PS1 original remains the definitive version for collectors.

Final Fantasy IX received generally positive critical reception, with reviewers praising its return to traditional fantasy storytelling, charming character designs, and rich, colorful world. However, sales were modest compared to Final Fantasy VII and VIII, partly due to the PlayStation 2's imminent launch and market shifting toward more advanced graphics. Critics noted some technical performance issues on PS1, including occasional slowdown and long load times.

Historically, Final Fantasy IX has grown significantly in collector esteem over the past two decades. As one of the final major releases for the PS1 before the console generation shifted, complete copies with original cases and manuals have become increasingly valuable. The game's themes of preserving memory and legacy have resonated with players revisiting it years later, cementing its cultural significance.

An interesting development detail is that the game's world was partially inspired by European architecture and design, a departure from the typical Japanese aesthetic. Additionally, Sakaguchi's involvement marked his final directorial role on a mainline Final Fantasy before his departure from Square in 2001, making the game a symbolic conclusion to an era.