Final Fantasy IV SNES
Recent eBay Listings
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Price History
| Date | Avg Price | Low | High | Sales |
|---|---|---|---|---|
| 2026-04-05 | £39.03 | £2.94 | £200.41 | 10 |
| 2026-04-04 | £19.12 | £1.33 | £89.10 | 10 |
| 2026-04-03 | £19.11 | £1.32 | £89.10 | 10 |
| 2026-04-02 | £38.14 | £1.39 | £208.69 | 10 |
| 2026-04-01 | £39.29 | £1.50 | £208.69 | 10 |
| 2026-03-31 | £45.02 | £1.49 | £208.69 | 10 |
| 2026-03-30 | £45.07 | £1.57 | £208.69 | 10 |
| 2026-03-29 | £45.13 | £1.67 | £208.69 | 10 |
| 2026-03-28 | £45.12 | £1.64 | £208.69 | 10 |
| 2026-03-27 | £45.11 | £1.62 | £208.69 | 10 |
| 2026-03-26 | £46.99 | £1.72 | £208.69 | 10 |
| 2026-03-25 | £47.02 | £1.83 | £208.69 | 10 |
Screenshots


Game History
Final Fantasy IV was developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. The game was directed by Hiroyuki Ito and produced by Hironobu Sakaguchi, featuring music composed by Nobuo Uematsu. Development began in 1989 and took approximately two years to complete.
Final Fantasy IV originally released in Japan on July 19, 1991, under the title "Final Fantasy II." The game later came to North America on December 6, 1991, but was marketed as "Final Fantasy II" in English-speaking regions due to the non-canonical Final Fantasy sequels released on the NES. This naming confusion persisted until much later re-releases clarified the actual numbering.
The game received strong critical acclaim upon release, praised for its engaging narrative, memorable characters, and technical achievements on the SNES hardware. Commercially, it became one of the most successful games in the Final Fantasy franchise and helped establish the SNES as the dominant console of its generation. It performed particularly well in Japan, where it sold over 1.5 million copies.
Final Fantasy IV is historically significant to collectors today as it represents a pivotal moment in RPG history and the SNES library. The original cartridge, especially first printings and complete-in-box copies, command premium prices in the collector's market. This is partly due to the game's critical importance, but also because cartridge prices have escalated significantly across the SNES catalog.
An interesting development story involves the game's difficulty balance. The English localization actually made the game slightly easier than the Japanese version by adjusting enemy stats and player character abilities. Additionally, the translation by Ted Woolsey has become iconic, featuring creative interpretations and the memorable "You spoony bard!" line, despite some inaccuracies compared to the original Japanese script. The game's Mode 7 visual effects and sprite scaling pushed technical boundaries for the SNES and impressed audiences with its Mode 7 effects during the airship sequences.