Driver cover art

Driver PS1

Average Sale Price £10.61 ▼ 15.7% this month
Price Range £5.50 – £19.00
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Price History

Date Avg Price Low High Sales
2026-04-05 £10.61 £5.50 £19.00 10
2026-04-04 £12.59 £5.57 £31.90 10
2026-04-03 £12.31 £5.95 £31.90 10
2026-04-02 £11.79 £5.57 £31.90 10
2026-04-01 £10.53 £5.45 £19.00 10
2026-03-31 £14.23 £6.52 £31.90 10
2026-03-30 £11.92 £6.70 £22.95 10
2026-03-29 £10.99 £7.66 £19.00 10
2026-03-28 £9.21 £5.40 £11.99 10
2026-03-27 £10.08 £5.40 £11.99 10
2026-03-26 £9.85 £7.49 £12.85 10
2026-03-25 £11.18 £5.40 £19.00 10

Game Info

Developer
Reflections Interactive
Publisher
GT Interactive
Platform
PS1
Release Year
1999

Screenshots

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Game History

Driver was developed by Reflections Interactive and published by GT Interactive for the PlayStation console. The game was directed by Martin Edmondson and represented an ambitious attempt to create an open-world driving experience during the early 3D era of gaming.

Driver was released in North America on June 25, 1999, followed by a European release later that same year. The game eventually became available on other platforms including Dreamcast and Game Boy Color, though the PlayStation version remains the most iconic.

Upon launch, Driver received generally positive reviews from critics who praised its innovative open-world design and driving mechanics. The game was both a critical and commercial success, selling over 3 million copies worldwide and becoming one of the most popular PlayStation titles of its generation. Its success spawned multiple sequels and established Reflections Interactive as a major developer.

Driver is historically significant to collectors today as a pioneering example of the open-world driving game genre, predating Grand Theft Auto III by nearly two years. While GTA III would ultimately define the open-world formula, Driver is recognized as an important predecessor that demonstrated the viability of such games. The original PlayStation version commands reasonable prices on the secondhand market, particularly in complete condition with original packaging.

An interesting aspect of Driver's development was its ambition relative to PlayStation hardware limitations. The game featured a large explorable city with traffic, pedestrians, and dynamic missions—accomplishments that were technically impressive for 1999. The "movie stunts" mission design, which tasked players with recreating famous car chase scenes, became a distinctive feature that set it apart from other driving games.

The game's cultural impact extended beyond gaming, as it influenced discussions about interactive entertainment and vehicle simulation. Today, Driver maintains a dedicated fan community that appreciates it as a landmark title in gaming history, even as newer technology has rendered its graphics and mechanics dated. Its legacy as a foundational open-world driving game ensures its continued relevance to video game historians and retro enthusiasts.