Donkey Kong Country cover art

Donkey Kong Country SNES

Average Sale Price £24.79 ▲ 23.1% this month
Price Range £14.40 – £54.99
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Price History

Date Avg Price Low High Sales
2026-04-05 £24.79 £14.40 £54.99 10
2026-04-04 £20.14 £14.40 £24.95 10
2026-04-03 £24.98 £9.99 £64.99 10
2026-04-02 £27.57 £13.13 £64.99 10
2026-04-01 £27.04 £13.13 £64.99 10
2026-03-31 £27.59 £13.13 £64.99 10
2026-03-30 £26.16 £13.13 £64.99 10
2026-03-29 £25.80 £13.13 £64.99 10
2026-03-28 £26.59 £13.13 £64.99 10
2026-03-27 £22.69 £13.13 £32.95 10
2026-03-26 £23.57 £13.13 £32.95 10
2026-03-25 £22.68 £13.13 £32.95 10

Game Info

Developer
Rare
Publisher
Nintendo
Platform
SNES
Release Year
1994

Screenshots

Donkey Kong Country screenshotDonkey Kong Country screenshotDonkey Kong Country screenshot

Game History

Donkey Kong Country was developed by Rare Ltd. and published by Nintendo for the Super Nintendo Entertainment System (SNES). The game was directed by Tim Stamper and developed by a small team at Rare's headquarters in Twycross, England. Rare had previously worked on games like Battletoads and sought to create a visually impressive platformer that would showcase the SNES's capabilities.

The game was released in North America on November 21, 1994, followed by releases in Europe and Japan in 1995. It arrived during a critical period when the SNES was beginning to face competition from newer console generations, making its cutting-edge computer-generated graphics particularly noteworthy for the time.

Donkey Kong Country received widespread critical acclaim upon launch, with reviewers praising its graphics, level design, and tight controls. It became a commercial success, selling over 8 million copies worldwide across all SNES versions and later ports. The game's popularity was immediate and sustained, establishing it as one of the system's essential titles.

The title is historically significant to collectors today because it represents a landmark moment in video game graphics and design. Its use of pre-rendered 3D models converted to 2D sprites was revolutionary for the era and influenced how developers approached visual presentation on 16-bit systems. Original SNES cartridges remain highly sought after, particularly first editions and variants.

The game spawned a successful franchise with two direct sequels on SNES and numerous installments across subsequent Nintendo platforms. An interesting aspect of the game's development was Rare's use of Silicon Graphics workstations to create the character models, a costly and advanced approach for a cartridge-based game at the time.

The soundtrack, composed by David Wise, also became iconic and is frequently cited as one of the SNES's finest. Donkey Kong Country essentially revitalized the Donkey Kong franchise, transforming the character from a simple antagonist into a platforming protagonist whose series would endure for decades.