Deep Fear cover art

Deep Fear Saturn

Average Sale Price £132.92 ▲ 383.7% this month
Price Range £15.14 – £765.76
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Price History

Date Avg Price Low High Sales
2026-04-05 £132.92 £15.14 £765.76 7
2026-04-04 £27.48 £15.14 £39.99 6
2026-04-03 £27.50 £15.11 £39.99 6
2026-04-02 £133.10 £15.02 £766.99 7
2026-04-01 £133.14 £15.11 £766.99 7
2026-03-31 £133.16 £15.16 £766.99 7
2026-03-30 £133.10 £15.08 £766.99 7
2026-03-29 £134.07 £18.09 £766.99 7
2026-03-28 £134.07 £18.09 £766.99 7
2026-03-27 £134.03 £18.00 £766.99 7
2026-03-26 £134.02 £17.95 £766.99 7
2026-03-25 £133.99 £17.89 £766.99 7

Game Info

Developer
Sega
Publisher
Sega
Platform
Saturn
Release Year
1998

Screenshots

Deep Fear screenshot

Game History

Deep Fear was developed by Exact and published by Sega for the Sega Saturn console. The game was conceived as Sega's answer to the survival horror genre, which had gained significant popularity following Resident Evil's massive success on PlayStation.

Deep Fear was released in Japan on December 22, 1998, followed by a North American release in 1999. The game never received an official European release, limiting its initial audience primarily to Japan and North America. This regional restriction contributed to its relatively obscure status outside these territories.

Upon launch, Deep Fear received mixed to mediocre reviews from critics. While some praised its ambitious attempt to bring survival horror to the Saturn, most reviewers criticized its clunky controls, awkward camera angles, and technical limitations that became apparent when compared to its PlayStation competitors. The game's underwater setting and premise were appreciated for originality, but execution fell short of expectations. Commercial performance was disappointing, with limited sales that reflected the lukewarm critical reception.

Deep Fear has become historically significant to collectors today primarily due to its rarity and status as a lesser-known Saturn title. The game's limited release and modest sales figures have made physical copies increasingly difficult and expensive to acquire, particularly complete copies with original cases and manuals. Collectors value it as a piece of Saturn history and as an example of Sega's efforts to compete in the survival horror market during the console's lifecycle.

An interesting aspect of Deep Fear's development was its setting aboard a deep-sea research vessel, which distinguished it from the mansion and laboratory settings typical of survival horror games at the time. However, this unique premise ultimately could not overcome the technical and design shortcomings that hindered its reception. The game has experienced modest renewed interest in recent years among retro gaming enthusiasts exploring the Saturn's extensive library, particularly those interested in the console's survival horror offerings alongside titles like the Japanese version of Resident Evil.