Crash Bandicoot cover art

Crash Bandicoot PS1

Average Sale Price £14.91 ▲ 0.4% this month
Price Range £4.00 – £29.99
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Price History

Date Avg Price Low High Sales
2026-04-05 £14.91 £4.00 £29.99 10
2026-04-04 £14.85 £4.00 £29.99 10
2026-04-03 £19.43 £4.00 £47.90 10
2026-04-02 £19.13 £4.00 £47.90 10
2026-04-01 £19.17 £4.00 £47.90 10
2026-03-31 £19.19 £4.00 £47.90 10
2026-03-30 £19.15 £4.00 £47.90 10
2026-03-29 £18.46 £4.00 £47.90 10
2026-03-28 £18.46 £4.00 £47.90 10
2026-03-27 £18.43 £4.00 £47.90 10
2026-03-26 £18.41 £4.00 £47.90 10
2026-03-25 £18.39 £4.00 £47.90 10

Game Info

Developer
Naughty Dog
Publisher
Sony
Platform
PS1
Release Year
1996

Screenshots

Crash Bandicoot screenshotCrash Bandicoot screenshotCrash Bandicoot screenshot

Game History

Crash Bandicoot was developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation console. The game was directed by Insomniac co-founder Ted Price and marked the studio's first major console exclusive title after establishing itself with arcade and other platform games.

The original game was released in Japan on September 9, 1996, followed by a North American release on September 30, 1996, and a European release in 1997. It became one of the PlayStation's earliest flagship titles and helped establish the console's library during a critical period of the 16-bit to 32-bit transition.

Crash Bandicoot received strong critical and commercial reception. Critics praised its colorful graphics, tight controls, and engaging level design. The game sold over 7 million copies worldwide, making it one of the most successful PlayStation games of that generation. Its success led to the creation of a major franchise spanning multiple sequels and spin-offs.

The game is historically significant to collectors today as one of the foundational PlayStation exclusives that helped define the console's identity. Original copies, particularly early Japanese and North American releases, command premium prices in the collector's market. The game's cultural impact during the 32-bit console wars established Crash as an iconic mascot rivaling other platform game characters of the era.

An interesting development story involves the game's protagonist design. Crash was originally conceived as a wombat before being redesigned as a bandicoot to appeal to Japanese audiences. The character's name came from a play on words combining "crash test dummy" with the animal itself.

In 2018, the Crash Bandicoot N. Sane Trilogy—a remake of the first three games—was released for modern consoles, introducing the character to new generations and further cementing the original 1996 release as a historically important title in video game history.