Castlevania: Symphony of the Night cover art

Castlevania: Symphony of the Night Saturn

Average Sale Price £203.30 ▼ 13.1% this month
Price Range £142.26 – £246.10
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Price History

Date Avg Price Low High Sales
2026-04-05 £203.30 £142.26 £246.10 3
2026-04-04 £233.82 £221.55 £246.10 2
2026-04-03 £233.82 £221.55 £246.10 2
2026-04-02 £233.82 £221.55 £246.10 2
2026-04-01 £233.82 £221.55 £246.10 2
2026-03-31 £233.82 £221.55 £246.10 2
2026-03-30 £233.82 £221.55 £246.10 2
2026-03-29 £202.52 £139.91 £246.10 3
2026-03-28 £202.68 £139.91 £246.10 3
2026-03-27 £202.68 £139.91 £246.10 3
2026-03-26 £202.68 £139.91 £246.10 3
2026-03-25 £202.68 £139.91 £246.10 3

Game Info

Developer
Konami
Publisher
Konami
Platform
Saturn
Release Year
1998

Screenshots

Castlevania: Symphony of the Night screenshotCastlevania: Symphony of the Night screenshotCastlevania: Symphony of the Night screenshot

Game History

Castlevania: Symphony of the Night was developed by Konami Computer Entertainment Tokyo (KCET) and published by Konami. The game was directed by Koji Igarashi, who would become synonymous with the "Metroidvania" style that the game helped popularize. The development team built upon the foundation of earlier Castlevania games while introducing exploration-based gameplay that diverged significantly from the series' traditional linear design.

The Saturn version was released in Japan on December 22, 1997, approximately four months after the original PlayStation release. A North American Saturn release followed in 1998. The game was later ported to other platforms including the Dreamcast and mobile devices, but the Saturn version remains a notable entry in the game's release history.

Critical reception for Symphony of the Night was overwhelmingly positive, with reviewers praising its expansive castle design, atmospheric presentation, and addictive gameplay loop. The game became one of the most acclaimed titles in the Castlevania franchise and is credited with revitalizing the series during a period of uncertainty. Commercially, while successful, the Saturn version did not achieve the same sales figures as the PlayStation original in most markets due to the PlayStation's stronger market position at the time.

Today, Castlevania: Symphony of the Night is historically significant to collectors for several reasons. It established the "Metroidvania" subgenre, influencing countless games that followed. The Saturn version, in particular, has become sought-after by collectors due to the console's smaller game library and the increasing rarity of physical copies. The game's legacy extends beyond its commercial success; it fundamentally shaped how developers approach action-adventure game design.

An interesting aspect of the game's development was Igarashi's vision to create a more exploratory experience compared to previous entries. The inverted castle concept, introduced as a post-game discovery, became iconic. The game's soundtrack, composed by Michiru Yamane, is also widely celebrated and contributed significantly to the game's atmospheric appeal.