Bionic Commando cover art

Bionic Commando NES

Average Sale Price £33.35 ▲ 0.0% this month
Price Range £4.08 – £63.10
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Price History

Date Avg Price Low High Sales
2026-04-05 £33.35 £4.08 £63.10 10
2026-04-04 £33.35 £4.08 £63.10 10
2026-04-03 £33.35 £4.07 £63.10 10
2026-04-02 £29.75 £4.05 £63.10 10
2026-04-01 £29.76 £4.07 £63.10 10
2026-03-31 £30.62 £4.09 £63.10 10
2026-03-30 £30.61 £4.07 £63.10 10
2026-03-29 £23.43 £4.07 £55.99 10
2026-03-28 £23.43 £4.07 £55.99 10
2026-03-27 £25.66 £4.04 £55.99 10
2026-03-26 £25.66 £4.03 £55.99 10
2026-03-25 £25.66 £4.02 £55.99 10

Game Info

Developer
Capcom
Publisher
Capcom
Platform
NES
Release Year
1988

Screenshots

Bionic Commando screenshotBionic Commando screenshotBionic Commando screenshot

Game History

Bionic Commando was developed by Capcom and released for the Nintendo Entertainment System (NES) in 1988 in Japan, followed by a North American release in 1989. The game was based on a 1987 arcade game titled Bionic Commando, though the NES version featured significant changes and expanded content compared to its arcade predecessor.

The NES iteration was developed by a team at Capcom led by producer Tokuro Fujiwara. The game introduced the iconic bionic arm mechanic as its central gameplay feature, allowing players to grapple across levels rather than jump, which was a novel approach to platformer design at the time. This unique control scheme required players to master timing and momentum, distinguishing it from other action games of the era.

Critical reception was generally positive upon launch. Gaming publications praised the game's originality, challenging difficulty, and technical achievement on the NES hardware. It achieved moderate commercial success in North America, though it was not among the console's biggest sellers initially.

Today, Bionic Commando holds significant historical importance in retro gaming communities. The game is recognized as an innovative platformer that influenced subsequent action game design. Its cult status has grown considerably over the decades as collectors and historians have reassessed its contributions to video game design.

An interesting aspect of the NES version is that it featured an original story and setting distinct from the arcade game, with players taking on the role of a commando with a bionic arm to rescue the Federation president. The game also included multiple difficulty levels and secrets that encouraged replay.

The original NES cartridge remains collectible today, with mint-condition copies commanding premium prices in the retro gaming market. The game's legacy was revived in 2008 with a full remake for modern consoles, introducing the Bionic Commando franchise to new audiences and cementing its status as a classic of the 8-bit era.